They're divided into three types: Gargons are quadrupeds that patrol the city streets, Dredbats are airborne sentries, and the Stoneborn are winged fighters who fight with a variety of weapons. Revendreth is protected by anima-infused living statues called the Stone Legion. He rules from Castle Nathria, an ancient structure that may also house some even darker power. Denathrius' center of power is the Castle Ward, which is home to the nobles of his inner circle and the Countess, Harvester of Desire. He gives souls a taste of hope and freedom as they run through his hunting grounds only to chase them down and drink their pride. The Fearstalker, Harvester of Dread, has found a powerful way to extract anima in the Forest Ward. The area is home to many dredgers who perform menial tasks and will even sacrifice themselves to entertain their masters. Its residents spend most of their time engaged in hard labor, which has only gotten more difficult due to the anima drought, and they dream of a better unlife. You'll begin your time in Revendreth in he Village Ward, Darkhaven, a hamlet ruled by the Harvester of Envy. Denathrius gave each of the seven members of the Court of Harvesters a medallion, and Renathal believes that gathering all of them would allow him to truly defeat the master of Revendreth and claim his realm. The zone of Revendreth is divided into seven districts, each ruled by a powerful and ancient Venthyr.