Most intriguing, perhaps, you can select a personalised musical instrument (one of four at this stage), which will dynamically weave in your character’s theme at various pivotal points in the game. Original Sin 2 also has many more races to choose from than the first game you can now be a lizard person (David Icke’s favourite), undead, elf, or dwarf, as well as the standard human option. Those who prefer to customise a bit more can still fashion a back-story of sorts by selecting various ‘tags’ (rogue, elf, mystic, or whathaveyou) and achieve a similar effect. Some of the NPCs in the world will react accordingly, be they old friends or foes. This time around, it’ll be possible (if you wish) to select a pre-created character with an ‘origin story’. August sounds like it’ll be a promotional month for Larian, and they’re starting things off with a look at character creation.īroadly the same information is present in the video (below) and the written Kickstarter update, so you can decide which you’d prefer to go for to learn about the character additions in Original Sin 2. It’s been a little while since the Divinity: Original Sin 2 team put out an update, but after a few months quietly working on the game they have a whole lot more to show.